Ok, the first of these. This one's fairly basic so it shouldn't be too hard to fit this in anywhere.
The image I used for this is called Galim by a fella called
"Reiq".
Anyhow, on to the description...
His elven mother had been impregnated by a human and had died of a disease in a barbarian tribe. The child was raised by the tribe, a half-elf barbarian.
The ear-boy, or "eerlad" eventually set out on his own as an adventurer.
Eventually he set up a tavern of his own and married himself a comely lass, a former slave girl he rescued from traders in the east. (I may or may not make her later)
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So I used him as a barman (lack of imagination is probably the reason for that).
There's nothing to stop him being an opponent or ally.
This guy is very basic, using no feats which aren't in the Player's Handbook (I'm starting basic) so he should be easy to use.
Male, half-elf Barbarian, level 10:
CR 10;
Size M (5 ft., 1 in. tall);
HD 10d12+30;
hp 111;
Init +1 (+1 Dex);
Spd 40 ft.;
AC 11 (+1 Dex);
Attack +14/+9 melee, or +11/+6 ranged;
SV Fort +10, Ref +4, Will +4;
AL CN;
Str 19, Dex 12, Con 17, Int 18, Wis 12, Cha 14.
Languages Spoken: Abyssal, Celestial, Common, Dwarven, Elven, Gnome, Sylvan, Terran.
Skills and feats: Bluff +5.5, Climb +15, Diplomacy +4, Gather Information +6, Handle Animal +14, Heal +3, Hide +1, Intimidate +15, Knowledge (Dungeoneering) +5.5, Listen +4, Move Silently +1, Ride +14, Search +10.5, Speak Language +2, Spot +4, Survival +14, Swim +17, Use Rope +6;
Alertness, Endurance, Investigator, Weapon Focus (longsword).
Possessions: 16,000 gp in gear.
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Well, that was easy. Next time I'll do a somewhat more complex one...
1 comment:
I must say that is an interesting spin on my character.
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